A Rainy Day is a conceptual game created in Unity. The game stars Lo, a little girl for reasons only known to her sets out for an old radio tower in the forest.
As the art director, I created moodboards, concept art and style guides to solidify and communicate the visual identity of the game. As a game artist, I created storyboards, textures for the environments and props, sculpted the game world & managed lighting and post-processing effects.
Mio Jernström Albin Klint Lovisa Malinen Axel Larsson Drexian Hjortswang Klas Hult Sara Linnér