Winner of SAGA 2021 and nominee for SGA 2021, Vimmel is a local multiplayer, hidden object game. Up to four people fly around an island and compete in who can find the most hidden objects before the timer runs out. The game is available for download for free on Itch.
As the art director, I created moodboards, concept art and style guides to solidify and communicate the visual identity of the game. As a game artist, I created illustrations, textured characters and props, sculpted the game world & managed lighting and post-processing effects. I also collaborated on the shaders, decoration and design of the game with other team members.
Graphics
Mio Jernström
Eli Renström
Victoria Ryan
Programming
Olle Axelsson
Robert Svärdström
Sound
Ellis Börjesson
Music
Jenny Eriksson
David Åkebrand
Design
Simon Hansson
Ricky Segerbrand
Writing
Cim Broström
© mio jernstrom, 2023.
e-mail: contact@miojernstrom.com
